Backpack!
A downloadable game
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A one-page slot-based inventory system for your old-school game of choice.
The PDF has layers, so you can remove the background and/or art to print only the text if you wish.
There is also an inventory sheet included.
The whole thing is CC-BY 4.0, so you can use as you see fit as long as you credit me (Jordan or Abacus Tabletop Games is fine, and linking to here or my website would be great). If you do, I would love it if you let me know in the comments!
Stock art from Stoneshore and Gabriel Hernandez, and background generated with Watabou's Perilous Shores.
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (5 total ratings) |
| Author | abacus-tabletop-games |
| Tags | Fantasy, OSR, Tabletop, Tabletop role-playing game |
| Content | No generative AI was used |
Download
Download NowName your own price
Click download now to get access to the following files:
Backpack!-v1.1.pdf 2.5 MB
Backpack!-pc-sheet.pdf 229 kB
Development log
- Added an inventory sheetMar 30, 2025
- v1.1Mar 29, 2025



Comments
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I'm thinking about using it for a future 1e open-table and public campaign, so I had to adapt it a little. Here is my ruling for adapting it for OSRIC or 1e:
- It doesn't replace armor encumbrance, it only replaces weight encumbrance.
- The movement speed threshold of 7/4/0 for 40/30/20 is replaced by other thresholds based on Strenght, see in my next comment;
- Strenght doesn't allow to carry more, as the sheet represents the volume you can carry (you can't have 2-3 backpacks); it allows you to be less slowed by weight and also makes you able to carry incapacitated persons or heavy objects in addition in your arms, if you have exceptionnal Strenght (see also next comment).
New thresholds for 1e (I didn't do for under 8 Str, but you can iterate) :
8-11 Str = With 8 free slots you have speed 120', 5 = 90', 2 = 60', 0 = 30'.
12-15 = 7/4/1/0.
16 = 6/3/0/NA, meaning at 0 free slot you're at 20', you can only be more encumbered in special circumstances.
17 = 5/2/0/NA.
18 = 3/0/NA/NA, meaning under normal circumstances and without armor, you can't go under 30'.
18.01-18.50 = 1/0/NA/NA.
18.51-18.99 = You are always at 40' without armor, and can also carry a person/object of around 150lbs with both arms at speed 10'.
18.00 = Same, but you can carry either one person/object of up to 150lbs while staying at 40, or one of 300lbs (or two of +-150 lbs, one in each arm) at 10'.
This is excellent! Definitely using this next time I’m playing a game that gives an unfortunately unspecified method of inventory management (which happens all to often in my experience).
Really elegant and well thought out, thank you for making this!
Thanks for the kind words!